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Humalike

Behavioral infrastructure for humanlike AI

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Humalike provides behavioral infrastructure for building AI that understands turn-taking, knows when to speak or interrupt, acts proactively without being prompted, remembers people across sessions, follows social dynamics and inside jokes, and reacts to events in real time rather than only responding to direct messages. The platform is built for AI companions, gaming NPCs, and hardware like pendants, speakers, and home humanoids. It includes event-driven awareness that lets agents follow what is happening in a chat, on a screen, in a game, or in a room. The infrastructure runs with in-house research and is GDPR compliant with SOC 2 Type II and ISO 27001 in progress. Built by the Soofte team including Mateusz Jacniacki and Martí Carmona Serrat. The technology powers live AI NPCs in GTA V roleplay servers where characters remember players, form relationships, and participate in the server without waiting for someone to press a dialogue button.

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